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NVIDIA NCP-OUSD Exam Syllabus

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Before starting your NCP-OUSD exam preparation, it is recommended to review the complete NVIDIA OpenUSD Development exam syllabus and carefully go through the exam objectives listed below. Once you understand the exam structure and objectives, you should practice using our free NCP-OUSD questions. We also provide premium NCP-OUSD practice test, fully updated according to the latest exam objectives, to help you accurately assess your preparedness for the actual exam.

NVIDIA NCP-OUSD Exam Objectives

Section Weight Objectives
Composition 23%
  • Author, design with, and debug composition arcs. A developer needs to know all of the composition arcs, how they work, and when and where it is appropriate to use each. The developer needs to be able to debug complex LIVERPS scenarios.
Content Aggregation 10%
  • Build modular, reusable components; leverage instancing (native and point) to optimize a scene; and apply different strategies for overriding an instanced asset for efficient, optimized, and collaborative aggregation of assets (models) to build large scenes.
Customizing USD 6%
  • Understand USD plugin development to extend USD’s functionality, including the creation of custom schemas, file format plugins, custom model kinds, and variant fallback selections.
Data Exchange 15%
  • Create conceptual data mapping documents, custom importers, exports, and scripts for interchange of data with OpenUSD.
Data Modeling 13%
  • Understand Usd and Sdf data structures and data types, including prims, properties (attributes/relationships), primvars, valueTypes (float, token, matrix4d, etc.), timeSamples, and built-in USD schemas.
Debugging and Troubleshooting 11%
  • Introspect USD stages to fix unexpected or undesired composition results, identify poorly authored data, and optimize load and render times.
Pipeline Development 14%
  • Perform high-level tasks that are important for a well-rounded OpenUSD developer or architect, including designing the pipeline, asset management, versioning, diagramming, documenting, UI/UX, writing a USD exporter hook to transform data into your pipeline’s preferred structure, managing build configurations, and flattening and removing proprietary dependencies from an asset.
Visualization 8%
  • Execute tasks related to UsdGeom, UsdShade, and UsdLux USD domains (e.g., meshes, cameras, materials, and lights). These are domains that are used in almost every USD use case, so we would expect a developer to be more familiar with these domains.
Official Information https://www.nvidia.com/en-us/learn/certification/openusd-development-professional/