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NVIDIA NCP-OUSD Exam Syllabus

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Before starting your NCP-OUSD exam preparation, it is recommended to review the complete NVIDIA OpenUSD Development exam syllabus and carefully go through the exam objectives listed below. Once you understand the exam structure and objectives, you should practice using our free NCP-OUSD questions. We also provide premium NCP-OUSD practice test, fully updated according to the latest exam objectives, to help you accurately assess your preparedness for the actual exam.

Vendor
NCP-OUSD
Exam Code
71
Total Questions
8
Total Exam Domains

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NVIDIA NCP-OUSD Exam Objectives

Section 1: Composition
Weight:
23%
  • Author, design with, and debug composition arcs. A developer needs to know all of the composition arcs, how they work, and when and where it is appropriate to use each. The developer needs to be able to debug complex LIVERPS scenarios.
Section 2: Content Aggregation
Weight:
10%
  • Build modular, reusable components; leverage instancing (native and point) to optimize a scene; and apply different strategies for overriding an instanced asset for efficient, optimized, and collaborative aggregation of assets (models) to build large scenes.
Section 3: Customizing USD
Weight:
6%
  • Understand USD plugin development to extend USD’s functionality, including the creation of custom schemas, file format plugins, custom model kinds, and variant fallback selections.
Section 4: Data Exchange
Weight:
15%
  • Create conceptual data mapping documents, custom importers, exports, and scripts for interchange of data with OpenUSD.
Section 5: Data Modeling
Weight:
13%
  • Understand Usd and Sdf data structures and data types, including prims, properties (attributes/relationships), primvars, valueTypes (float, token, matrix4d, etc.), timeSamples, and built-in USD schemas.
Section 6: Debugging and Troubleshooting
Weight:
11%
  • Introspect USD stages to fix unexpected or undesired composition results, identify poorly authored data, and optimize load and render times.
Section 7: Pipeline Development
Weight:
14%
  • Perform high-level tasks that are important for a well-rounded OpenUSD developer or architect, including designing the pipeline, asset management, versioning, diagramming, documenting, UI/UX, writing a USD exporter hook to transform data into your pipeline’s preferred structure, managing build configurations, and flattening and removing proprietary dependencies from an asset.
Section 8: Visualization
Weight:
8%
  • Execute tasks related to UsdGeom, UsdShade, and UsdLux USD domains (e.g., meshes, cameras, materials, and lights). These are domains that are used in almost every USD use case, so we would expect a developer to be more familiar with these domains.
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