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Android AND-803 Exam Syllabus

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Before starting your AND-803 exam preparation, it is recommended to review the complete Android Applications UI/UX Design and Monetization Techniques exam syllabus and carefully go through the exam objectives listed below. Once you understand the exam structure and objectives, you should practice using our free AND-803 questions. We also provide premium AND-803 practice test, fully updated according to the latest exam objectives, to help you accurately assess your preparedness for the actual exam.

Android AND-803 Exam Objectives

Section Objectives
Lesson 1: UI/UX Design Fundamentals Introduction
UX Designer
UI Designer
The Difference between UI and UX Design
Understanding Users’ and Business needs
Strategy and Content
  •     What is Content Strategy?
Wire-framing and Prototyping
  •     Uses of App Wireframes and Prototypes
  •     Wireframes Levels
  •     Elements of Wireframes and Prototypes
  •     The difference between Wireframe and Prototype
Execution and Analytics
Usability and User’s Feeling
Testing and Feedback
  •     Visual design and user’s interaction
  •     Functionality
  •     Compatibility, performance and stability
  •     Security
  •     Setting up a Test Environment
  •     Usability Testing by Participants
  •     Starting Your Test Session
  •     Analyzing Your Test
Lesson 2: Building an App Wireframe Introduction
Why is Wireframe the first step?
Do’s and Don’ts for a Successful UX design
Wireframe Tools for Mobile Apps
  •     Paper Prototyping
  •     Storyboard That Software
  •     Adobe XD (Experience Design)
Lab 2: Building Your App Wireframe
  1.     Brainstorming Phase
  2.     Wireframe Phase
Lesson 3: A UX/UI Designer Journey in Two Android Apps Introduction
Pizza Pizza Application
The Weather Network Application
Lesson 4: How to Monetize your Application Introduction
Different Monetization Techniques
  •     Paid Applications
  •     Lite vs. Pro
  •     Advertising and Ad Mediation
  •     In-App Purchase
  •     Subscriptions
Ad Format
Ad Types
Best Technique for Your Business
Adding In-App Ads to Your Android Application
Revenue Metrics
Lab 4: Adding Google Ads to your Application
  •     Creating an Android Application
  •     Adding Google Play Services to Your Project
  •     Modifying the Manifest File
  •     Creating an AdMob Account and an Ad Unit ID
  •     Placing the Ad in your Main Activity Layout
  •     Requesting and loading Ads
Lesson 5: Publishing your Application Introduction
Preparing your App for Release
Releasing your App to Users
  •     Releasing your App through an Application Marketplace
  •     Releasing your Application through Email
  •     Releasing Through a Web Site
Signing your Application
The Publishing Process on Google Play
Google Play In-App Billing Service
Releasing App Best Practices
Lab 4 : Publishing your Application on Google Play
  •     Creating an Android Application
  •     Signing your Application Using Android Studio
  •     Creating a Publisher Account
  •     Publishing Your App
Lesson 6: Licensing and Monitoring your Application Introduction
Licensing your Application
Google Play Licensing
  •     Setting up Licensing
Adding Licensing to Your App
Monitoring your App
  •     Benefits
  •     Using Google Analytics
Lab 6: Adding Licensing and Analytics to your Application
  •     Setting up Google Play Licensing Service in Android Studio
  •     Using LVL in your Applications Code
  •     Setting up Google Mobile Analytics in Android Studio
Official Information http://www.androidatc.com/upload/editor_upload/file/AND-803_Android-Applications-UI-UX-Design-and-Monetization-Techniques--Course-Outline-.pdf